- Feb 2, 2023
- 3
- 0
I've been working on a map and I'd like to include a botler-like mechanic.
So far I've tried using the robot destruction robots which do work (drop gibs which give ammo on death, give a small amount of hp from power cores), but they are quite limited.
Does anyone know how I could implement a way for the bots to drop customizable entities on kill? (Upon killing a robot make it spawn a one-time small health pack, or a halloween crit pumpkin or such).
I'm not opposed to using tools such as Vscript but I'd like to keep the solution as simple as possible, preferably using only the tools that the hammer editor provides.
Thanks in advance!
So far I've tried using the robot destruction robots which do work (drop gibs which give ammo on death, give a small amount of hp from power cores), but they are quite limited.
Does anyone know how I could implement a way for the bots to drop customizable entities on kill? (Upon killing a robot make it spawn a one-time small health pack, or a halloween crit pumpkin or such).
I'm not opposed to using tools such as Vscript but I'd like to keep the solution as simple as possible, preferably using only the tools that the hammer editor provides.
Thanks in advance!