Botlers on pl_embargo

AndroKing

L1: Registered
Feb 2, 2023
3
0
I've been working on a map and I'd like to include a botler-like mechanic.

eehteh.png


So far I've tried using the robot destruction robots which do work (drop gibs which give ammo on death, give a small amount of hp from power cores), but they are quite limited.

20250603100108_1.jpg


Does anyone know how I could implement a way for the bots to drop customizable entities on kill? (Upon killing a robot make it spawn a one-time small health pack, or a halloween crit pumpkin or such).
I'm not opposed to using tools such as Vscript but I'd like to keep the solution as simple as possible, preferably using only the tools that the hammer editor provides.

Thanks in advance!
 

LizardOfOz

Hale's Own Programmer
aa
Sep 7, 2022
370
130
Hi. Embargo robots have 1000 of invisible extra health. If its health drops bellow 1000, it means it's "dead" and the scripts initiates a custom death routine. Meanwhile the robot entity gets completely deleted instead of calling the stock death routine.