Model Blu base sign

Discussion in 'Request Area' started by DrSquishy, Aug 27, 2017.

  1. DrSquishy

    DrSquishy L8: Fancy Shmancy Member

    Messages:
    503
    Positive Ratings:
    106
    I need a large sign saying something along the lines of this:
    SignTemplate.png
    It would be very helpful for me, and of course you'd be credited in my map
     
  2. DrSquishy

    DrSquishy L8: Fancy Shmancy Member

    Messages:
    503
    Positive Ratings:
    106
    Something else, it should fit into this highlighted area:
    SignTemplateSize.PNG
     
  3. Beef Bucket

    aa Beef Bucket L41: Blessed Member

    Messages:
    336
    Positive Ratings:
    413
    Perhaps this will tide you over until your map reaches the detailing stage?
     
    • Thanks Thanks x 1
  4. Sor

    Sor L2: Junior Member

    Messages:
    75
    Positive Ratings:
    7
    Just make the white transparent and there you have an alpha placeholder.
     
  5. Lampenpam

    aa Lampenpam

    Messages:
    1,019
    Positive Ratings:
    337
    [​IMG]
    That brush work looks pretty bad. Looks like you are working on too small grid size, or off-grid. Personally I wouldn't put effort into helping you when your brush work looks awful. You better try using workaround instead of wishing for fiting models. Just use a big BLU-sign overlay instead and come ask for custom models when you can show that your map is worth the effort.
     
  6. DrSquishy

    DrSquishy L8: Fancy Shmancy Member

    Messages:
    503
    Positive Ratings:
    106
    It's not a bad grid size, it's just how my map is done. That building is in very early developement, and I made it about 15 minutes before asking here. The grid size is fine, it is just zoomed out so the auto adjust has made it visually larger
     
  7. Sor

    Sor L2: Junior Member

    Messages:
    75
    Positive Ratings:
    7
    I think the problem is the roof and how its lines (edges) aren´t in the same place as the building´s. Try using the clipping tool to cut the roof around the building´s shape.
     
  8. DrSquishy

    DrSquishy L8: Fancy Shmancy Member

    Messages:
    503
    Positive Ratings:
    106
    it's perfectly fine in hammer, it's just the actual angle doesn't fully show what's going on with the roof and the building
     
  9. Lampenpam

    aa Lampenpam

    Messages:
    1,019
    Positive Ratings:
    337
    brushes on the left of the building also look like they were done on a too small grid size.You really need to develope a little OCD and adjust brushes more on bigger gridsizes. Map will be easier to edit and optimize
     
  10. DrSquishy

    DrSquishy L8: Fancy Shmancy Member

    Messages:
    503
    Positive Ratings:
    106
    I make up in the OCD department by fully texturing and detailing every single section of map I make, doesn't matter if it is temporary.
     
  11. Sor

    Sor L2: Junior Member

    Messages:
    75
    Positive Ratings:
    7
    That´s a bad kind of OCD.
     
  12. DrSquishy

    DrSquishy L8: Fancy Shmancy Member

    Messages:
    503
    Positive Ratings:
    106
    yep. but it means my maps always look nice as hell even in A1