billiards_b2

Discussion in 'Maps' started by Big Lou, Apr 3, 2008.

  1. Big Lou

    Big Lou L3: Member

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    billiards_b2

    Billiards Beta 2

    [​IMG]

    This is the second public beta of Billiards, the new sports map for Team Fortress 2! It's a new twist on team ball-oriented game play. This is an actual game of billiards. Each team must shoot, hit, or blast their color's balls into the pockets before the other team does the same. Don't fall into the pockets! Also, be cautious of the 8-ball... it looks a bit menacing...

    __________________________________________________________


    NEW In Beta 2!
    Change Log:

    - 3D Skybox added (A game room in a house).
    - Billiard balls are now heavier and are easier to direct.
    - Custom textures added now make the entire map prettier.
    - Spawn rooms added above the map (Inside the billiard light fixture).
    - Health packs added behind all pockets.
    - Ammo boxes added throughout the table surface.
    - Spawn times raised to 3 seconds.
    - Written instructions added at beginning of rounds.
    - Win cap added so map doesn't go on forever (10 wins max).

    Future Changes:

    - Replace light fixture with custom prop model to speed up the map. (Thanks to Fade)

    __________________________________________________________


    I would like to thank a few people for without whom this map would never happen.

    Thanks to Hsnopi for helping me turn this into a generic CP map into an actual billiard game!
    Thanks to Fishy for help with troubleshooting PakRat!
    Thanks to Bud Doug Lee for getting me in the right direction for the scoring mechanism!
    Thanks to Milky for helping me get started in mapping!
    Thanks to EVERYONE who has helped test, give suggestions, and critique the map from
    TeamFortress2Fort.com and elsewhere!
     
    Last edited: Apr 3, 2008
  2. drp

    aa drp

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    freakin nice. will download and checkout when i get home.
     
  3. Shmitz

    aa Shmitz Old Hat

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    I like the "Big Lou's Billiards" lamp. It'd look even better if you gave it $selfillum and an alpha channel to make it look more like the light was glowing behind it.
     
  4. TotalMark

    TotalMark L6: Sharp Member

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    This is now made of win... :thumbup: