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KotH Bathhouse a7

Redkiller

L1: Registered
Jul 17, 2024
33
4

Redkiller

L1: Registered
Jul 17, 2024
33
4
Redkiller updated Bathhouse with a new update entry:

Lighting, Coloring, Optimizing and DISPLACING

Displacements have been added to the map, following great demand.
Lighting has been added, although calling it fixed might be untrue
Added a small doorway in the middle building due to displacements
Removed a tree to spite the lorax
Added a medium health pack inside the top part of mid
Added blockbullets to the fences on mid
The capture area is now indicated with tape
Fixed seeing the void on the underwater flank
Fixed geometry being misaligned on the submerged route
Indicated the...

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Redkiller

L1: Registered
Jul 17, 2024
33
4

Redkiller

L1: Registered
Jul 17, 2024
33
4
Redkiller updated Bathhouse with a new update entry:

Vents and new room

There is now a new room on the point, connecting both top areas.
Removed the modern art piece on the point
There are now vents on top of the Bathhouse, accessible from the middle spot on both sides. Simply jump in the scolding hot water and you can jump to a ramp to access the ventilation. The vents are connected to the top area and each other, allowing for strategic dive bombs or as a way to go behind the enemy without using the flooded underpass.

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Redkiller

L1: Registered
Jul 17, 2024
33
4
Redkiller updated Bathhouse with a new update entry:

Widened Vents and THE LIGHTS

The vents have been widened and signs have been added to identify which path goes to the enemy and which goes to the point
The lights have been fixed, the ambient lighting is brighter and the indoor lighting is much softer.
Increased the health cost of the bounce pad
The point has been widened
Doorways to the room in mid have been widened
New displacement texture, paths have been added as well

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