Barnside

SD Barnside a5

Mâché

Big Ferret
aa
Sep 7, 2015
397
320
macherocketbarn - Deliver the funny metal to the monkey rocket to launch it out of a silo disguised as a silo.

My first (and probably, only) take on Special Delivery based on one of the first, if not the first TF2 map idea I ever had.

Logic differences compared to Doomsday:
-Cut the flag respawn timer in half
--Soundscript included as a result; removes the "australium will become available in 45 seconds" line
-Flag has a delay before it can be picked up again at flag spawn
-Flag has shotclock mode enabled

Screenshots:
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Mâché

Big Ferret
aa
Sep 7, 2015
397
320
-Fixed being able to take flag into spawn yards
-Fixed being able to drop the intel in the death pit or underneath the helipad
-Shifted a sign near the cliff to allow for a prop jump onto the ammo ledge
-Fixed rocket exhaust push trigger pulling players into the exhaust instead of shoving them away
-Added a round timer and overtime (stalemate if flag is at its base post-timer ending)

Special thanks to Codex and Leezo for helping fix problems (mainly related to stalemate)

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Mâché

Big Ferret
aa
Sep 7, 2015
397
320
Changelog:
-Reduced max height of rocket platform and rocket
-Added circular balcony inside rocket silo, connected to the barn
-Slightly raised deathpit trigger to reduce weird perch spots
-Some detailing
-Removed the Observer

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Mâché

Big Ferret
aa
Sep 7, 2015
397
320
Mâché updated macherocketbarn with a new update entry:

yo

Changelog:
-Some textures n shit
-Yeeted balcony inside silo because it sucked
-Removed highground doorway in barn
-Adjusted geo in and below barn for various reasons
-Made part of the floor near the center computers under the barn into grating for better visibility
-Fixed that decorative door that was accidentally tied to a spawn door
-Lowered flag respawn from 15sec to 10

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Mâché

Big Ferret
aa
Sep 7, 2015
397
320
Mâché updated macherocketbarn with a new update entry:

long time no see

been a while
  • renamed map to Barnside
  • added textures/some detailing for the hell of it
  • brightened some lights
  • added accessible observation room behind rocket (may remove later)
  • (hopefully) fixed being able to block the rotating cap on the rocket
  • barn and a few underground doors now open slowly on round start instead of being open from the beginning
  • set initial flag spawn timer to 30 seconds to prevent overlapping voicelines
  • fixed broken(?) goalstrings...

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Mâché

Big Ferret
aa
Sep 7, 2015
397
320
Mâché updated Barnside with a new update entry:

an update ft. zythe

special thanks to Zythe for several of these changes
  • barn and other "slow" doors are no longer slow
  • changed dropdown in barn to have static doors serving as sightline blockers
  • replaced hill next to barn with an extension of the barn itself; contains a room with two staircases down into the rocket facility
  • replaced stairs down to the room leading to the cliffside full health/ammo with a dropdown
  • added cubemaps...

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