Barnside

Barnside a5

special thanks to Zythe for several of these changes
  • barn and other "slow" doors are no longer slow
  • changed dropdown in barn to have static doors serving as sightline blockers
  • replaced hill next to barn with an extension of the barn itself; contains a room with two staircases down into the rocket facility
  • replaced stairs down to the room leading to the cliffside full health/ammo with a dropdown
  • added cubemaps
  • todo: soundscapes (i cannot be bothered rn)
been a while
  • renamed map to Barnside
  • added textures/some detailing for the hell of it
  • brightened some lights
  • added accessible observation room behind rocket (may remove later)
  • (hopefully) fixed being able to block the rotating cap on the rocket
  • barn and a few underground doors now open slowly on round start instead of being open from the beginning
  • set initial flag spawn timer to 30 seconds to prevent overlapping voicelines
  • fixed broken(?) goalstrings
  • adjusted clipping
Changelog:
-Some textures n shit
-Yeeted balcony inside silo because it sucked
-Removed highground doorway in barn
-Adjusted geo in and below barn for various reasons
-Made part of the floor near the center computers under the barn into grating for better visibility
-Fixed that decorative door that was accidentally tied to a spawn door
-Lowered flag respawn from 15sec to 10
Changelog:
-Reduced max height of rocket platform and rocket
-Added circular balcony inside rocket silo, connected to the barn
-Slightly raised deathpit trigger to reduce weird perch spots
-Some detailing
-Removed the Observer
-Fixed being able to take flag into spawn yards
-Fixed being able to drop the intel in the death pit or underneath the helipad
-Shifted a sign near the cliff to allow for a prop jump onto the ammo ledge
-Fixed rocket exhaust push trigger pulling players into the exhaust instead of shoving them away
-Added a round timer and overtime (stalemate if flag is at its base post-timer ending)

Special thanks to Codex and Leezo for helping fix problems (mainly related to stalemate)