I had quite a bit of fun regardless of whatever people said about this map and wanted to switch and claim it's "broken"
There were though some huge and small flaws thereabout, first being the general crampyness
Right when you move forward you can open the door, probably bad because the enemy can see inside it, so you could literally spawncamp
This path is unnoticeable since it's behind the direction of where you spawn, plus it doesn't really bring you anywhere special for it to be a worthy sidepath
The first cp was just a given to blue. The paths to the point were kinda unclear, i knew where to go but not where the paths would lead. Anyways the paths to the point...
Both of them lead inbetween blu, so you got the people on the point AND the people behind you who are going to it
Useless path at point
I feel this was way too easy for red to hold. First is the huge height advantage, that sentry spot was pretty powerful. And red comes out from the door AND uptop.
This is how blu capped. Using this unnoticeable path.
I had no clue this existed, there's no clear direction of where blu comes from, and it kinda just gets behind red. Generally red went to the previous pic and beyond while some blu guys backcapped
Anyways the point itself is really cramped.
I hope flame being rude doesn't make you quit :c