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Model Asian Vehicles V2a

for Asia maps.

  1. D.C.V.

    D.C.V. L1: Registered

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    Asian Vehicles - for Asia maps.

    Hello again TF2 mappers, I'm the guy who made the Hatchback model. So I made 5 vehicles for TF2 maps in Asia. So I will put the list of the models that I completed.

    1. keicar (4 door CityCar) The reference: 1971 Honda Life.

    [​IMG]
    [​IMG]

    Skin colors:
    [​IMG]

    2. keicar2 The reference: 1972 Mazda Chantez
    [​IMG]
    [​IMG]

    Skin colors:
    [​IMG]

    3. keitruck The reference: 1969 Mazda Porter
    [​IMG]
    [​IMG]

    Skin colors:
    [​IMG]

    4. kongkingtaxicab The reference: 1964 Toyota Crown Eight
    [​IMG]
    [​IMG]
    Skin colors:
    [​IMG]

    5. japanesetaxicab
    [​IMG]
    [​IMG]

    I making more vehicles to add on soon. The list of the models I am working on:
    • RT81 sedan "1970 Toyota Corona"
    • Bluebird wagon "1968 Datsun Wagon"
    • Cherry van "1969 Datsun Cherry Cab" (Starting Modeling)
    • 3 wheel pickup truck "1959 Mitsubishi Leo"
    • Japanese police car "1968 Nissan Skyline 1500"
    • Asian pickup truck "1969 Datsun Pickup"
    • Japanese ambulance "1966 Toyota"
    • Asian dump truck "1971 Nissan Diesel C truck"
    • Asian concrete truck

    Anyway, I'm releasing the 5 models on TF2Maps, feel free to make projects of them in maps. If anything have problems with the models just massage me.

    NOTICE:
    Do not edit my model or re-upload it without asking permission.
    Do not distribute my model.
     

    Attached Files:

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    Last edited: Jan 13, 2021
  2. D.C.V.

    D.C.V. L1: Registered

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    I have to apologize, that I putting the models pack in the wrong place. I was figuring out why the prop models did not showed up (with the red error is showing) last night, found out that I mixed up everything, they are not on props_vehicles. That is a big mistake I made. :oops: *facepalm*

    So this afternoon,I went back to fix over the models and textures using VTFEdit and Crowbar, it took me hours to put the textures on the models in the right place. So I tested out the Asian Vehicles pack and also the hatchback. The pack is now on props_vehicles. I'm going to deal with the hatchback model pack and update it later. Do not download the v1 it's in the wrong place.

    Read the rest of this update entry...
     
  3. HammerJack1 24/7

    HammerJack1 24/7 L1: Registered

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    These are great looking! only critique is maybe remake the wheels and base them off of other tf2 car wheels along with more detail in the hubcaps
     
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  4. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    the wheels and rims could also perhaps use a few more polygons to smooth them out some.
     
  5. D.C.V.

    D.C.V. L1: Registered

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    • The texture of the Kong King and Japanese Taxis are low, using Paint Tool Sai 2 to clip the textures 15% dark, the reason both of them are a bit too bright. Got those two done.


    • Kei car 2, I change and moved the headlights back due for, it needs to move back more.


    • The taxi collisions are on kei truck and two kei cars. That's a big OOF. I redo over the collisions on 5 of them, renamed them on Blender and QC Notepad so it will not be in the wrong place.

    Read the rest of this update entry...
     
    Last edited: Dec 23, 2020
  6. D.C.V.

    D.C.V. L1: Registered

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    The reason, I don't want to put too much vert on the wheels and I know what you mean.
     
  7. FGD5

    aa FGD5

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    This is some very good work, I hope you get round to doing the other vehicles on your list.
    The only thing I'd say could be improved is adding ambient occlusion to the texture, in the pictures it doesnt look like theres any. Also adding numbers and letters to the licence plates. Keep it up!
     
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  8. D.C.V.

    D.C.V. L1: Registered

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    Thank you very much. I using ambient occlusion and normal texture, the reason is.. the texture after baking has a dark ugly looking pixel lines on the model, so I used Paint Tool Sai 2 to blur out and clipped on by brightening up and covering the terrible dark line pixel edges. And used Photoshop CS6 to change normal (object) into black and white then, paste it on Paint Tool and clip on. So that's why. There are some tf vehicles that don't use licence plate, so I made them blank without letters. I'm happy you liked my work.
     
  9. Pocket

    aa Pocket Naylte ven, naylte yen.

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    I'm curious what you meant by "ugly pixel lines", because it might be something we'd know how to fix.