Unfortunately, I'm a few weeks late to the game as I was in Australia the grand majority of July. The theme is a fun one, loaded with custom textures: Arctic on the outside, lava on the inside. Aaaaaaaw yeeeeeeeah. The exterior architectural style will be fairly industrial. On the inside? I still have yet to decide. Most likely a tasteful combo of industrial and spytech. Or maybe I'll just stick everyone inside a giant lava-based reactor and call it a night. One of the two. Anyways, not much has been done. Right now I'm working on the ice cave you see in screenshots 1 & 2. It's lacking lighting atm. The displacements need fine tuning. You can't tell from this screenshot, but there are garish placeholder wooden planks making a makeshift second floor in the cave. The custom rope texture (to make it frosty!) hasn't been made yet. Not a pretty sight. But it's getting done. And that's what matters, right? Update: Screenshots! (Thanks for reminding me, Grazr ^^) Point C building (please note the last pic is mildly outdated): Point A area (Note: The ice cavern area has been lit up; it's not so blindingly dark in there anymore): Point B area: Lack of point B screenshots is due to my laziness.