Artillery

CP Artillery a12a

zahndah

professional letter
aa
Jul 4, 2015
754
646
zahndah updated Artillery with a new update entry:

a11

-significant changes to A point, reducing the number of highground options for red team
-overpass flank on to A point widened significantly
-distance from blu spawn to A point increased to hopefully counteract red teams kamikaze holds in front of blu spawn
-small fixes all around

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zahndah

professional letter
aa
Jul 4, 2015
754
646
zahndah updated Artillery with a new update entry:

a12a

-HUGE clipping pass, map should be silky smooth slippery mode now

-Changes to pickup placement around A point to aid Blu team less.
-Some changes to geometry next to A point to be more approachable for Red team
-Little optimisation around A site / Blu spawn area

-Some changes to geometry in the A->B connector
-Slightly moved health and ammo locations around B site to make blu have to run further for pickups
-Removed right side ramp to the building near Red's spawn exit on B
-added a new...

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