Trotim
aa
- Jul 14, 2009
- 1,195
- 1,045
From what I saw of the map from a test with relatively even teams is that even then the one that holds mid should usually push all the way to spawn. Attacking back up there just seemed too difficult as well as too open - you're completely exposed on the way there and Soldiers and Scouts just flanked everyone, probably even more once they start learning the map. And then when you get to mid you'll lose 1-2 players to their Sniper too because of the sightlines across mid so you may want to at least move that door near where the shed (you can go onto via ladder) is. Raising the spawn is probably not a bad idea either.