Alpha channel problems in hammer

Jan 20, 2010
1,317
902
Holy christ, that worked.

Bloodhound, you are fucking Jesus.

I'll let you know in a few if it crashes or not.
 

Crash

func_nerd
aa
Mar 1, 2010
3,322
5,501
Got it to open but my grid views are coming up blank. Tried changing them around but it didn't do anything. :/

edit: and all of my path_tracks are black...

Using the above method. Hasn't crashed so far. I'm wondering if it has to do with ABS's resource pack, because none of the icons from that or model changes are coming up. Teamspawns are green dudes.
 
Last edited:
Jan 20, 2010
1,317
902
Got it to open but my grid views are coming up blank. Tried changing them around but it didn't do anything. :/

edit: and all of my path_tracks are black...

Using the above method. Hasn't crashed so far. I'm wondering if it has to do with ABS's resource pack, because none of the icons from that or model changes are coming up. Teamspawns are green dudes.

It doesn't. I still have the resource pack installed and it's running just fine.
 

icshockwave23

L1: Registered
Oct 14, 2011
5
0
Can somebody explain exactly what the fix is? Im having some trouble getting it figured out...

EDIT: Never mind. Somebody give this guy a nobel prize.
 
Last edited:

Robot3x

L2: Junior Member
Sep 8, 2011
51
3
Update just downloaded. Apparently, there's a new engine version called MP. I've had it open for fifteen minutes and it has not crash. Looks good so far.

Still getting the ominous red tf.fgd errors in the Message box though.