A quick sky problem

Discussion in 'Mapping Questions & Discussion' started by its_me, Jul 6, 2009.

  1. its_me

    its_me L1: Registered

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    Hi all, again. long time no post.


    A quick sky problem. When I look at where the 3D skyboxs texure is; an inprint of my weapon and some after things in the map goes over the texure.

    I have gone in to the map properties and put in "Sky_badlands_01" in the SkyBox
    Texture Name.
     
  2. its_me

    its_me L1: Registered

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    PS.

    I had a skyboxs camra, but i removed it and fixs my problem. THis will not fix it for long because I'll need one later on.
     
  3. Radaka

    Radaka L7: Fancy Member

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    What happened was that you didn't have skybox texture around the camera itself, so the skybox texture in the level was referencing an image which looked out into the void, which is what caused that effect. To solve the problem, make sure the skybox camera is completely enclosed with skybox, or other textures.
     
    Last edited: Jul 6, 2009