Hey all, I've got a question for ya.
Is there a way to add a class cap to a map, so that only a certain number of that class can be played?
My reason for this is such: I've made a map which is very open; its actually a series of rickety buildings floating over a void. Unfortunately this map is invaded by Snipers and the game grinds to a halt as none of them bother to actually cap, they just eternally shoot each other because they think tf2 is counterstrike.
To get the map rolling, I need the map to allow only 2 Snipers per team somehow. Is there a way to do this?
"Redesign the map" is not an option I'm considering. I've had comments that it would be great except that it gets infested with Snipers so quickly. My intention for the map was a tense, exciting game where players had to carefully scout/soldier/demo their way over the voids, not a stupid sniping gallery.
Can anyone help?
Is there a way to add a class cap to a map, so that only a certain number of that class can be played?
My reason for this is such: I've made a map which is very open; its actually a series of rickety buildings floating over a void. Unfortunately this map is invaded by Snipers and the game grinds to a halt as none of them bother to actually cap, they just eternally shoot each other because they think tf2 is counterstrike.
To get the map rolling, I need the map to allow only 2 Snipers per team somehow. Is there a way to do this?
"Redesign the map" is not an option I'm considering. I've had comments that it would be great except that it gets infested with Snipers so quickly. My intention for the map was a tense, exciting game where players had to carefully scout/soldier/demo their way over the voids, not a stupid sniping gallery.
Can anyone help?