A Community Game Mode Created by:
Harry "Harry" Colquhoun
Liam "Diva Dan" Moffitt
Hello! Here you will find all of the content necessary for creating a map for "Zombie Infection", a community-created game mode officially featured in Scream Fortress 2023.
Included is an example map...
ze_freezy
Map by wo0 (STEAM_0:0:196821030)
Made for 2023 72 Hour Jam
Map is approximately 7-9 minutes long
Map does use some ZE plugins for chat messages (ze_map_say), map timers (ze_map_timer) and map items.
After the events that taken place in ze_breezy, the Magical Metal Box has evacuated...
This is a prototype intended for map makers to start going. Gameplay probably won't change much, but gamemode's structure certainly will.
Two gamemodes in one:
The Horde Project - As Survivors, defend your control points against Zombies until the time runs out. Survivors do respawn. 8...
Come Hell and High Water
Get some gas for Virgil's boat but be careful on your way back. Sugarmill Escape is the final part of 2 maps trekking over the entire Hard Rain campaign in a Team Fortress 2 x Left 4 Dead 2 crossover in Super Zombie Fortress.
Features:
* Mill Escape, Return to Town...
Get some gas for Virgil's boat but be careful on your way back. Sugarmill is part 1 of 2 maps trekking over the entire Hard Rain campaign in a Team Fortress 2 x Left 4 Dead 2 crossover in Super Zombie Fortress.
Features:
* Milltown + Sugarmill combined as one super level!
* Virgil NPC...
Crashlands is a zombie defense map where red must survive for 2 minutes and 30 seconds before escaping.
Gamemode prefab here: https://tf2maps.net/threads/zombie-defense-prefab.45843/
This contains all the files that you would need to create a Robot Survival map.
Based on RS_Earthquake.
Contents:
Robot Survival StartingPoint.vmf
rs_earthquake_rc1.vmf
prefabs
earthquake custom build files
earthquake custom test files
development models (HHH axe as the eyelander, edited...
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