This map was inspired by medieval England and Scotland. It consists of simple layout, 4 control points to capture (including the goal) and a giant midnight Moon looming over the middle-age city, somewhere in a mount region.
This is my first ever published map in Steam Workshop and on TF2Maps...
This map is the a1 version of Capture the Flag map, Drainage. As of right now, I still need to add:
Spawn Rooms
Round Timer
Clipping
Besides that, this is the layout I've decided on. Feel free to add criticism on it, and help me make it better
I tried lowering lightmap scale, no difference at all. Also I tried that lighting guide and did a compile with those commands but again no visible fix.
My displacements look like this
It's ugly
I tried to do this but it didn't work:
View: https://www.youtube.com/watch?v=VhgiMFMWwcQ
I'm using CompilePal with the following VRAD settings:
-fast -bounce 2 -StaticPropLighting -StaticPropPolys -TextureShadows -game $game$ $vmfFile$
What gives?
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble