Before Mercenary Domination was officially added to Open Fortress, AlphaBlaster wondered if we could use HypnOS 1999 and I's DM_Painhouse to shit out a quick 2team prototype version of MDOM with it. When playing it, it actually turned out to be super fun. While merely just a test map, I'd like...
Open Fortress has an unused and unfinished Domination gamemode; This map is a demonstration and test of the mode when combined with Team Deathmatch gameplay.
Because the control point HUD does not as of yet work with Domination mode, this map uses nine game_text and nine timer entities to...
Team domination is a custom gamemode made by me:
How it works?
You have 3 neutral cps on your map that can be capped by both team, every 2,5 second each control point gives one point to its owning team, the first team with 150 points wins the game! (This is a koth rework).
This gamemode was...
My map for the 72hr summer jam.
This map features an unique gamemode made by myself named "Team Domination" (TD), you can see it as a rework of the KOTH gamemode, I made the gamemode logic back in october 2015 but never got to make a map for it, and I found 2 days ago that scrapped gamemode...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble