A Capture the Flag map made for the 2024 72hr Jam.
Take the quick, but dangerous route across the skywalks or soar though the sky with the jump pads below!
i finally got a working version of this, had to downsize the map 3 times just to be able to get it somewhat ready before the deadline, not my best work but i'm happy with it, definitely going to keep working on this one after the contest ends.
I used A boojum Snarks prop Library's and game...
My 72 hour submission. it is set somewhere in an isolated island, somewhere near the Bering strait.
This is my first 5 capture point map and the layout is rather experimental... compared to other maps, but this is what I manage to do in a limited time.
In the future, I might update this map to...
Winter/Smissmas reskin of Thunder Mountain (pl_thundermountain) set at night with northern lights visible in the skybox. Uses assets from Diva Dan (trees), Yrrzy (particles and overlays), and fubarFX (textures and particles).
Name is 100% not final.
Put on a coat and wander through the sleepy remote hamlet of Frostvale, currently overcast and covered with snow. Warm you hands at the convenient but also highly decorative furnaces in the newly added opposing forge and bakery rooms.
This map is designed to be visually pleasing and meaningfully...
Snowswept is a 3CP attack/defend map set in a weathered, frostbitten facility buried deep in a once a bustling metal refinery, it’s now overtaken by snowdrifts and icy winds.
View: https://imgur.com/zSCPtnV
Snowfort is an christmas version of ctf map 2Fort.
Multiple assets have been used in this map such as like:
-Zeus Smissmas Pack by Zeus
-Diva Dan Ice pack by Diva Dan
-End of the line assets pack by Fruity Snacks
-Snow Blend Pack by Ismaciodismorphus
-TF2 Winter/Christmas Pack by Stiffy360
So i want to make small arena map for practice
Credits:
KrazyZark - Snow covered prop pack
AsG_Alligator - Striped glass
Urban - Generic Industrial Sign Pack
A map for the Freezetag gamemode. Fight for control over a high-tech laboratory deep in an aspen covered valley.
Map by me and Pigeon.
Gamemode by the freezetag team
Vehicle models by FGD5
Aspen tree models by Stuffy360
small map with three points :cap::cap::cap: and a train.
A is inspired from dustbowl
Map contains custom assets: :engieyay:
snow props: https://tf2maps.net/downloads/snow-covered-prop-pack.12564 /
other snow props: https://tf2maps.net/members/mistermaker_71.39665/
To do:
wait untill test...
About:
A map I did as a bet to see if I'm able to make a decent map in 2 weeks. I made it in the given time window, but it lies upon the public if it's good or not.
It's a first serious try at making a vanilla TF2 map (I did a lot of achievement_ maps and even more GMod and Portal maps).
Lore...
Reskin of mvm_bigrock in the snowy alpine theme with toggleable snowstorms (fire "Trigger" to "relay_snow_heavy_start" to start it, or to "relay_snow_heavy_stop" to stop it) and a crystal ice cave with a forward upgrade station. Light snow is also toggleable.
Included missions are reskins of...
My (prospective) submission for the Stack the Deck contest. Fulfills gameplay cards #4, #5, #8 and #10 (decoration pending, but most likely #3 and #4).
Custom cart model with sphere bomb, made close to original style of Valve model.
Works as prop_static and prop_dynamic as well.
RED and BLU skins
Snowed Version
4 LODs
Collision model
Separated platform model
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