A short, single stage pl map that combines island and spytech aesthetics.
first attempt at a payload map, still not 100% done, but playable and detailed.
Feedback appreciated, don't know if I want to continue working on it.
Overlook is a small king of the hill map with mirror symmetry, where two towers overlook the control point. I stopped working on this map almost a year ago, and only picked it up again recently.
This is my first Team Fortress 2 map. It isn't good
hey look its another generic cp map! only this time its very fast paced!
the second spawn mechanic is to give you a second chance if you manage to lose the middle point.
keeping the enemy at bay is the biggest thing you need to worry about.
UEAKCrash disapproves!
(oh yeah its my first map...
Couldn't get all the features I wanted into the map because I had even more time constraints than the 72 hours, but the map still turned out decently. Shout out to Superchuck/CJ for some much needed help!
Here are some pictures:
P.S. Unfortunately the Payload UI doesn't work, and Im...
Hello.
I'm requesting a small modification of the Payload Cart for BLU team. I'd like to have a default cart with two yellow airbags (fitting the game's theme of course) by the sides of the cart. This is for use on my payload map, where it has several parts where the cart has to partially...
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