pl_waterworks_72_3
My Submission for the 2023 72 Hr Jam, i worked Roughly around 27ish Hours on the Map
The Map is 5 Point Payload
The Theme is Blu Pushing a Payload Cart through a Sewer System to Blow up a Secret Red Spytech base at the very end (although most of the map is still dev...
-Description:
For this map, I went with the idea of the mercenaries having a fight in a big area of sewers, for now I haven't thought of a reason of why they're fighting in the sewers (for lore & gameplay). When you take a look at the map, you will notice that there's not much of deep water or...
Well its. Payload but with medieval twist...
Its fast paced payload in medieval style, because "medieval is fun gamemode and payload is fun too" so why not both?
Map is kinda open for good demoknights fights with slots for snipers with bows and a few other extras for other classes to keep them...
i came up with some ideas to improve ctf_well, and decided to make a new map with them ideas. Call it ctf_drained because i'm bad at naming things.
Mid Blu side
Mid Red side
Sneaky sewer drop
Red courtyard/lobby
Red intel room
Map overview
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