INSTALLATION & USE
1. Move the "portalglass" folder to "steamapps/common/Team Fortress 2/tf2/custom/"
2. Open your map, search for "glasswindow_refract". Typing "glass" or "refract" should also reveal the texture.
3. Make a brush and convert it to "func_brush"
FILES
The ".zip" file includes...
Hi to all, i am new on this forum, and i am new in mapmaking and decided to finally try to made something i wanted to be made long ago.
I am speaking of connecting worlds of tf2 and portal (and portal2), making some sort of crossover between the two, that is not simply putting Portal maps and...
I'm making a map in the Portal 1 style and I'm thinking about using GLaDOS voicelines (and perhaps AI-generated lines for things like round countdown and other lines that Portal 1's set of voicelines can't be used for, but I don't know how I'm supposed to pack the soundscripts into the map file...
I'm considering making a Portal-themed TF2 map since there's so few of them on the Workshop, and I know how to extract materials and other assets from VPKs, but I don't know how to make Hammer load them and show them in the viewports. Do I just put them somewhere in the game directory? Or is it...
[IMPORTANT]
you should probably play the workshop version, as it actually ends:
https://steamcommunity.com/sharedfiles/filedetails/?id=2687830965
so like its the geometry of the first point of dustbowl, with like the 2 sheds and stuff, but its a portal 2 puzzle. my brain is mush
try to find...
EDIT: I fixed it! If you export the texture as tga and import it with version 7.2, it works! I'll leave this online though if someone has the same problem. Also, to speed this progress up (would take quite a while to do this manually for 200 files), there is a neat tool...
Collect data packages that slain players drop and take them through a portal located in the center of the lunarbase.. That portal takes you to an impact crater on the moon’s surface with a satellite ground station for you to transfer the data packages to your team back on earth. The first team...
This is a Portal themed trade map with a unique layout. It's well decorated, & has a safe room. Every area of the map has some sort of decoration, whether it be the outside areas with the broken panels or the couches in the safe room. It's all lovingly portal themed. The map also runs very well...
Hi, i was Testing a copy of my map in Portal and Gmod and while that i closed the editor. When i reopened it it looked like this:
I opened the Map in Tf2 Hammer and everything was fine, then i created a new map in Portal Hammer and when i placed an entity it was an unchangeabe obsolete. Is there...
I've been mapmaking for a while now, and there was one thing I avoided doing due to it always inevitably failing; areaportals. I tried to use them on Flurry, but they all appeared closed when I ran the map. I didn't take any screenshots of it, but they all were closed. When I tried to remove a...
A force field texture I made for my map. I had a very hard time finding anything like this so I thought I could share it. Fits well with space themed textures.
Comes in a 6 colours: blue, red, cyan, orange, yellow and green.
Also packed with a sample map where you can walk and check them out...
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