optimization

  1. Phidio

    Map won't compile need help

    Hey guys, I just made my first map, I worked on it for 2 weeks now. I ran the map for tests while I made it, and I set RAD and VIS to "Fast" while I was doing these test runs. Now if I set them to normal, hammer freezes. I read that I should just wait it out. I waited 1 and a half our but the...
  2. biskuu

    Optimizing open maps

    Hey, I'm developing a custom gamemode and the maps tend to be really really open and wide. For that reason I can barely use any areaportals to gain FPS. I am currently using fog and nodraw as my main optimization methods. Are there any other methods of optimizing a very open map?
  3. A Gentleman's Mustache

    Optimization Question: Brushes vs. Displacements

    In terms of rendering and performance, is it "cheaper" to make the floor of a map out of brushes that can seal the map on their own, or out of displacements which require nodraw brushes underneath them to seal the map? Does the increased file size from using the second method matter much?