lightmaps

  1. F

    LightmapUtil v6

    A simple command line utility to tell you if your lightmaps are too high resolution (and maybe more soon?) Usage The program can be run with LightmapUtil.exe filename.bsp. This generates a filename-LightmapUtilLog.txt that provides you with details about lightmapping on that map file. If you...
  2. KöpəkOğlu

    Lightmap shadows on displacement issues.

    Recently I've been trying to learn how to add details and better scenery to maps in hammer. I noticed that displacements I make have much softer/diffused shadows compared to normal brushes. In this image you will notice the line where the displacement and the brush meet because of the baked...
  3. Yoshark

    How to setup a propper gernerated model for light mapping.

    Models generated by propper from brush work don't support light mapping via prop statics by default. Here is how to use blender (2.79) to fix that. I won't bother covering creating props using propper as that has already been covered. All I care about is that you have a smd created by propper...
  4. N_wasabi

    Rotate lightmaps independently of textures

    Whenever I rotate a texture on a brush, the lightmap seems to get rotated as well. The result is very ugly looking, incorrect shadows in places where the texture was rotated. Is there a way to edit lightmap alignment / rotation without affecting the texture's alignment and rotation?