A trade/idle map with spells, jump pads, hidden rooms and more!
Features include but are not limited to:
Jump pads
Safe-rooms
Spells
Toxic sludge pits
A real-time working clock
Sniper towers, and a nest with toggle-able windows!
Mazes, hidden rooms, libraries and of course a pumpkin! (in the...
A diagonal jump pad I made for my map Ice Tower. It has a light that turns on/off based on the jump pad's delay to use. Also, there are particles when activated for maximum visual appeal.
I added a trigger_stun as well so players can't move in the opposite direction mid-air and disrupt the...
Longest Yard is a deathmatch map. I wanted to make it FFA, but TF2's friendly fire system is broken so it is team deathmatch. Deal with it. It is made using dev textures, I quite like how it looks that way - the gray tiles fit the space vibe pretty well (although I should have used some more...
- A King of the Hill Map with a minecraft theme.
Type Map Minecraft JumpPad, you're the all jump pads. that's are through with a jump.
Custom Assets:
The Frontline Supply Drop
Jump Pads Prefabs
More Vehicles
Computer Screen Bank
In order to make it easier for mappers to create jump pads for their maps, as well as to provide some consistency between them and their visual language, I have created a set of particles and prefabs to use.
jumppad_64a - 64x64 base, blueish steam
jumppad_64b - 64x64 base, brownish dust...
You can play this map 24/7 on my server. IP: 173.199.86.95:27015
Welcome to the grand city of Overtopolis! A sprawling Team Deathmatch map that will send you plummeting to you death laughing a thousand times!
To score points on Overtopolis, kill players or capture the opposing team's control...
Introducing Koth_Updaft!
Ever want to bounce and catapult across a King of the Hill Map? Well now you can! Blending the "Jump-Pads" of the passtime gamemode with the King of the Hill play-style, Updraft majors in vertical mountains and treacherous pits! Do you have what it takes to survive a...
well someone and i thank him gave me an idea for my project skyfortress and that is a jump pad if you read the title before :D
but i can't find how to make it work.
i tried trigger_push , Trigger_catapult and trigger_apply_impulse
nothing.
maybe i do something wrong could someone tell me how can...
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