A version of my Vintage Ambulance map prop with a theme inspired by the Ghoul Blaster war paint (and by extension, the Ghostbusters franchise). Ghoul Blaster theme and imagery used with permission from Pie_Savvy.
RED and BLU skins
Lights can be off, on, or flashing (with scrolling textures)
3...
Map made for April Fools 2023
In this gamemode, Blu Team is a group of hunters stuck in a haunted place. Red Team are the ghosts haunting that place.
Blu Team wins if they manage to survive until time runs out. Red team wins if they kill all of Blu Team (who only have one life).
Ghosts start...
Lumberyard Event style arena but in the suburbs
Credits:
Layout - MegapiemanPHD
Pickup Truck, Station Wagon, Hearse, Trailer - FGD5
London Windows and Doors - Bakscratch
Hedge - Zoey, Square
Graveyard Assets - Diva Dan
a dread presence descends upon arena_nucleus...
whipped up in just under 48hrs, arena_spookleus features all that good nucleus gameplay you know and love, with a suitably festive coat of paint!
featuring:
3 whole spellbooks in terrifyingly dangerous locations!
numerous jack-o-lanterns at...
Fuel the machine with lost spirits! Shoot a pile of pumpkins with raw spectral energy! Fight to the death! Run through hell! Try not to wet yourself from being so knee-shakingly terrified! Boo!
Charon is a small neutral CTF map where players must deliver the flag - a ghost! - to the machine on...
Greetings, again.
I'm trying to use the post-round deathmatch minigame that Helltower uses in my halloween cp_steel map, and it almost works correctly. The main issue is that after death, players become invisible and their corpse and/or cosmetics hover in place where they died. What's supposed...
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