First time hand-painting and editing a skybox from scratch -- had a lot of help thanks to Mikro's tutorial! https://tf2maps.net/threads/how-to-make-a-2d-skybox-texture-from-scratch.30231/
Preferred light_environment Parameters:
Pitch Yaw Roll (XYZ) 0 237 0
Pitch...
I hand painted this in Krita for a new version of Havana, but I want to release this by itself for now. The texture is not really specific to Havana, rather its just a really nice sunset with some clouds and a starry sky.
Recommended sun settings:
Pitch Yaw Roll: 0 307 0
Pitch: -20
Brightness...
I had an idea for this implementation of king of the flag one day while my power was out.
Set in high cloudtop plateaus, Swipe the flag from underneath the radar dish and bring it to your team's base to start your timer, and protect it from enemies.
Thank you to Leezo for doing the gamemode...
The way I used these was by having two layers of the translucent textures above the solid texture.
Idea for these was taken from ABS's detail map.
Simply merge the tf folder in the zip with your own tf folder to get working.
hi i'm medli and i like to paint sometimes so i tried making a skybox for the first time
Not much to say about this-- I know it's far from perfect but if anyone has advice on how to make a better skybox in the future, it'd be highly appreciated. I've never made a seamless texture before, so...
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