Custom cart model with sphere bomb, made close to original style of Valve model.
Works as prop_static and prop_dynamic as well.
RED and BLU skins
Snowed Version
4 LODs
Collision model
Separated platform model
For the first few hours of the Jam, I made a payload steam engine model for a payload cart. This was modeled live during the Hasty Handywork event at the start of the Jam! I would have gone farther, but the majority of my weekend was focused on prepping for a model train show next weekend, so...
This is a general all purpose edit of Hoodoo's train bumper model
Let me know of any issues
Credit is not required but is appreciated, edit by Phe and Sonoma
The original prop was made with the intended use case being....
1. Map has the Hoodoo Dirty Bomb cart model
2. The train...
I'm bad at modeling so I want your help on making a medieval cart that both teams can push, tug of war style. win the map comes out I will put your name in the description of the map download, cuz that's all I can give right now because I'm new.
A map I originally made for the Back to Basics contest, but shelved thanks to feeling too unoriginal, now with a more interesting theme.
I have no idea how this'll play, but let's find out!
A1 Screenshots
Comments and feedback are appreciated, take care.
Based on https://wiki.teamfortress.com/w/images/thumb/6/6b/GoldrushCart.jpg/1024px-GoldrushCart.jpg
I ran out of time to finish and compile due to work :(
Will finish in the future!
I'm currently working on a payload map, and I believe I've put in all the correct outputs and properties, but somehow my payload cart spawns below my map. Any suggestions? I'm currently stuck, and I would like to troubleshoot this before progressing my map.
Excuse me for making another thread asking almost the same thing but i didnt get more than 1 answears so far and i don't know what is causing the problem and i would like to fix it and obviously make the payload work properly.
i have some pictures showing what is the problem here.
i am sure...
An electric payload cart. Good for powering bridges, blast doors, lights and death rays! Includes 2 skins, 2 LODs & 4 animations
When using this model in your map, consider crediting the creators (Spike Nitros, Hex & IJCT) properly, or add us as contributors. Do not modify the textures or...
A four point map with with destoryable blockages, use the tank to break into enemy's base and destroy the supply's. This is my first map, if theres any problems please comment for me to fix.
This map was formerly known as pl_mining_complex. it has been upgraded into a more suitable name...
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