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  1. I Darkstar X

    Dig Site A3

    It is I, much to everyone's chagrin. This map is partly born of the fact I want to make a democratic voting system within hammer because it sounds like it probably will not work, but I am going to try anyway, and maybe I'll get lucky like I did with my I/O Bosses and it will work. Speaking of...
  2. I Darkstar X

    KOTH_Stinkeye B2

    <<INCLUDES A .VMF FOR FELLOW MAPPERS AND/OR CURIOUS PEOPLE WHO WANT TO KNOW HOW IT WORKS>> ---------- WARNING: MAP CAN BE EXTREMELY LAG-INDUCING ON SOME COMPUTERS. ---------- Welcome to koth_stinkeye! (Underwhelming name I know.) This map has been a labor of love for the most part, and rather...
  3. I Darkstar X

    KOTH Bossfight A1

    <<INCLUDES A .VMF FOR FELLOW MAPPERS' USES>> --- A very simple map that isn't really meant to be played as a normal map. Its more of a showcase of a very basic but functional boss-fight made of brushes and entities. Everything is straight vanilla, no additional assets. Made with help, credit...
  4. I Darkstar X

    PL_Firebase_Factory B3

    This map, pl_firebase_factory, is probably one of the favorites I've made thus far. It is also my first attempt at using a 3D skybox and customized fog effects. - It is a misty morning at Firebase Factory. But the sky is as dark as ever, the accursed Shroud stealing away the blue of the sky...
  5. I Darkstar X

    CP_Starlight B1

    [[[PRE-ALPHA]]] --- My third map, in which I attempt displacements, and a attack/defense gamemode! cp_starlight (I may change the name later.) is a medium-sized map taking place within an enclosed building of some sort. --- Dev Logs for those of you who are interested.