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pl_badwater ported to Brie and Sprinkles' Stop That Tank VScript gamemode, given a loose art pass based on Thunder Mountain
https://tf2maps.net/downloads/stop-that-tank-vscript-gamemode.17248/
stt_badwater_alpine
A single misaligned wormhole is all it takes. A single wormhole, through which we could never see the destination of until we arrived. And where have we arrived, exactly? Well.. it's a bit of a long story. You may want to stick to the spaceships until we land, it might be easier to get your...
There exists a version of Badwater where the cart moves ten times faster, but unfortunately it's seemingly no longer available on the workshop. Frustrated, I downloaded Badwater off of the decompiled map thread, opened it up in Hammer, adjusted the cart's acceleration and speed values, ran it in...
ctf_badwater is an improved version of a map i found on gamebanana by confidence_man that slightly changes the map's geometry to make it better suited for the gamemode
this map uses a modified version of pont's ctf timer logic
(as well as a whole reartpass)
A illustration collaboration between my friend Red and me! She did the character art & payload icons and I did the background painting & editing.
Red:
https://steamcommunity.com/profiles/76561198088199808
https://www.instagram.com/redkehlchen/
https://twitter.com/redkehlchen
Me...
Includes altered versions of:
Upward
Badwater
Goldrush
Gorge
Gravel Pit
Dustbowl
Used content from TF2Maps:
Rocket002 with blue materials by honeymustard
BLU Imports of Red Products by Void
Crossroads Custom Props by Jonah
Red Cart Bomb by killohurtz
Additional Letters by Mikroscopic
Tank001...
Apologies in advance this thing is probably gonna catch fire if you try to use it. Also, I can't name stuff.
It's a "Detail" I spent a lot of time on. Looks like pl_badwater.\
Credit to:
-Me
-ABS Prop display
-pl_badwater and a little of pl_goldrush
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