A 72hr Jam entry whipped up quickly in SFM. Took only several minutes and a few crashes to make it.
Assets used:
SFM assets by Valve
Ryu-Gi's Blood Effect Props (SFM Edition) by Ryuji and Ganryu
Colorvoid by Christoffer395
I mistakenly began work on this map on July 31st, due to being under the impression that the 72hr Jam was occurring that weekend.
Whoops!
Hopefully this won't be too much of an issue, and I look forward to seeing all the wonderful submissions to the 72hr Jam, and just what this community can...
a small pack of particles that are modified versions of doomsday's explosion particles
includes:
-nuketown_dooms_nuke_collumn - a version of dooms_nuke_collumn that has a lifetime of 11 seconds
-nuketown_dooms_nuke_ring - a version of dooms_nuke_ring that has a lifetime of 11 seconds...
Header by Iiboharz & Fuzzy
Feel that? Long days on the beach, sunscreen on your nose, and for those in the southern hemisphere: neither of those, probably. Ahh, feels like summer. Axial tilts aside, there's one thing that we can all join together in this time of year - and that's the bi-annual...
Made to go alongside the Mini Australian Prop Pack I worked on with the incredibly talented Sedimentarysocks and Populus.
This download contains 3 signs that I made during the course of the 72hr Jam, I hope you enjoy them.
They should all work... I think .
3 Stage 2 CP Jungle themed attack/defense map made for the 72hr jam! Help or prevent Blu team from destroying RED's Dam to flood the lower half of the jungle!
Tools:
3DS max
Wallworm
Rayfire
ABS resource pack
Custom content:
Heyos grass and tree pack
Hydro's skybox dam modified by me.
This is my entry for the Winter 2017 72hr JAM! Inspired by the Real Fake Doors advertisement, I rushed to Blender to get cracking on this. A mixture of the classic team select doors and a typical bellhop/doorman headpiece. Mod download will be working when uploaded, but go visit the page on the...
Posters are one of my favorite things to do in Photoshop. Procrastination got the best of me, however, so the poster didn't turn out the way I wanted to. I got the most out of what I could manage
A 5cp map originally made for the Winter 2017 72 Hour Jam. I want it to be played in a competitive format, but if that doesn't really work out then that's fine.
Alpha 1 - Feb 12, 2017
Alpha 2 - Feb 21, 2017
My first ever 72hr Jam entry! And my first ever public map (but you probably didn't need me to tell you that)!
Roman Colosseum themed King of the Hill map!
The link takes you to Steam, this is one of my biggest SFMs, took me about 8 hours in all, and was fun to make. I hope you enjoy!
(Ignore the 11 people in MvM)
A Passtime match in a steel production factory made for The Winter 2017 72hour TF2Jam. It might be a little bit dark in some places.
Resources used:
Ultimate Mapping Resource Pack
Pass Time Prefab [IMPROVED+FIXES]
Most of it was drawn by hand, a few things were made with the line tool of the program I used. I think it's obvious what that was.
Both original image and trace made by me.
made for the Winter 2017 72hr TF2Jam.
Papa, are you proud of me now? I tried again.
Also, try guessing what's on the...
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