Drawing of the tf2 classic merc with an Owen smg (because why not), this was going to be a whole set of drawing in a similar style depicting generic mercenaries of all the tf2 extended universe factions. I intend to continue the project later so stay around
here's some of the wips for the next...
5cp map in a Medieval theme taking place across 2 walled cities fighting for a no-man's-land fortress.
Map is currently unfinished- spent too much time detailing and haven't placed forward spawns or the blue side of the map- post 72hr BSP with functional gamemode will be posted in a few hours...
Spent a week planning to work on a new snow theme ctf map but brain said no :) so I quickly put together this instead, Merry Smissmas !
Dimensions: 1920 x 1080
Software: Inkscape
A Payload Race with an emphasis on tight spaces and close-quarters combat. Can you get your cart through when the tracks are so intertwined with the enemy's?
There is a well-hidden Easter egg in this map. Can you figure out how to make it appear?
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This map uses door prefabs and game logic...
The mercs fight through various seasons and weather for control over a weather station!
This is a 3-stage KOTH map where the layout for each individual stage is mostly the same, the main differences being the season and weather, with some minor layout differences to go with each one to make...
An arena conversion of my Winter 2017 72hr map, Icebox! This was thrown together in less than a day for use in a research project I am working on for one of my classes. The sign in spawn will be removed in future versions, should they happen.
Major differences from KotH include:
The spawns are...
This is a map that I originally started for the winter TF2 72hr Jam in 2017. This is the version of the map I will update, the preserved 72hr version (which is not very good) is here: https://tf2maps.net/downloads/3cp_mountainside.3360/
It is a mirrored 3cp map that is supposed to be less...
the original set of Davez with burning tyrant and aussy rocket laucher
made by: Maik(pm for steam profile) & Lexotan (meh C:)
remember #ripdavez because he quit tf2 :C
A simple koth map, mapped for the 72hour winter TF2Jam 2017.
credit to:
-Earkham for his snowycoast assets pack
-Fr0z3n for the map starters prefab
-A Boojum Snark for his ultimate mapping resource pack
A brand spanking new Melee weapon for the Engineer, with a tad more blunt forced trauma.
Had a great time doing this 72hour Jam, though I wished worked a tad more with the texture and finish the lods on it.
P.S (can't seem to upload the zip)
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