5 control points

  1. The Lorax

    Splitrock a6

    Welcome to cp_splitrock, a symmetrical map featuring a unique spin on domination-style gameplay. Here's how it works. Each team starts with a locked home point. The game is won when this is captured. There are three center points (A, B, and C) between Red and Blu. At any given time, if one team...
  2. Zapzerohero

    cp_2fort_a1 a1

    2fort but 5cp got a crocodile water pit may have minor performance issues do to no occulders Things to improve: adjust spawn rooms (they are fucked) better lighting better health drops support for scout flank from drop down support for signage to jump from cow to roof
  3. djmatt18000

    cp_naturetrain a1

    A 5cp map i made within under 24 hours give feedback
  4. wolfcl0ck

    2006 Well 1

    Well used to look a whole lot different. It had elevators, it was night time, and the spawn rooms used a whole different art style. Well (heh), after my last video, I thought "Hey, I made a version of the map with the elevator, I made a version of the map set at night, why don't I go the whole...
  5. Fudge Man

    Past 72hr Jam Entry Hydrate A1

    Somebody once called Saxton Hale a "Buff Dumbass", while he was righ- uh... VERY WRONG, that guy is dead now. However, Hale is still salty and wants to get revenge on the guy's familly. So, both teams desperately race to capture eachother's supplies of radioactive material and then send it to...
  6. Gabrimer

    cp_industrial 1.0.0

    My very first map, here you go! This is a 5CP map. This map uses the viaduct formula: 1 spawnroom - 1 courtyard - 1 exit - 1 courtyard - 4 exits - 1 courtyard - control point (Then the other side is mirrored)
  7. TheUserJason

    Defener A12

    Hello This is a Reupload because the other one before was in the wrong category so i think im in the right category and this above are the screenshots