- Sep 13, 2008
- 445
- 116
Im sorry if I bug the site with questions (seems like I am to me XP), but I am determined to not just let this map fall through like the rest, and I need help with the last payload. After following the SDK wiki's instructions on the final point and explosion, my stuff still didnt work. It didnt really explain what to do on the final point. So I looked at Badwater's entity setup, and it was rather different from what the wiki had said. Then I looked at BoojumSnark's entity setup, and it seemed similar to badwater, but Im thinking copying the points and path_tracks and stuff would take forever to reapply them to my map (An exaggeration of course, but I'd rather not do it). So to break it down
1. Last Cap not appearing on HUD
2. How should I set up the entity's? Should I just delete everything relating to the final point and start it over?
I dont know how you guys do maps often and so well
thanks for any answers, if more clarification is needed I will give it, I just want my cap to work x_x (the first 3 work perfectly, so its only 4 BTW)
1. Last Cap not appearing on HUD
2. How should I set up the entity's? Should I just delete everything relating to the final point and start it over?
I dont know how you guys do maps often and so well
thanks for any answers, if more clarification is needed I will give it, I just want my cap to work x_x (the first 3 work perfectly, so its only 4 BTW)