Dun Dun Tss
Forward Spawn Logic:
Change skin of prop to team
Disable primary spawn entities
Enable forward spawn entities
Capture Point Logic:
OnCapTeam2 Trigger Forward1RelayBlu
OnCapTeam1 Trigger Forward1RelayRed
Add value F +1 to Blu or an entity to represent blu
Add value F +1 to Red or an entity to represent red
Third Party Entities:
Red
Blue
F Value = The amount of forward spawns owned by each team
If F = 0 For either team, it triggers a primary spawn relay
Example Hud:
https://docs.google.com/presentation/d/1c1QJLQT43ZE-nlXytAzyCvDeNrqwrm3_N--Gi4eS0_U/edit?usp=sharing
Would this work? Also, how would I add control points to KoTH logic if its possible?
Forward Spawn Logic:
Change skin of prop to team
Disable primary spawn entities
Enable forward spawn entities
Capture Point Logic:
OnCapTeam2 Trigger Forward1RelayBlu
OnCapTeam1 Trigger Forward1RelayRed
Add value F +1 to Blu or an entity to represent blu
Add value F +1 to Red or an entity to represent red
Third Party Entities:
Red
Blue
F Value = The amount of forward spawns owned by each team
If F = 0 For either team, it triggers a primary spawn relay
Example Hud:
https://docs.google.com/presentation/d/1c1QJLQT43ZE-nlXytAzyCvDeNrqwrm3_N--Gi4eS0_U/edit?usp=sharing
Would this work? Also, how would I add control points to KoTH logic if its possible?