- Aug 4, 2012
- 42
- 15
Hello, I have applied the following texture: "blendrockgroundwall004" to a displacement and blended the texture using the paint alpha tool. However it would seem the alpha layer does not like being rendered as in game it produces this effect:
https://dl.dropbox.com/u/24546869/2012-12-29_00002.jpg
I have multiple displacements in my map using a range of blend textures. However it seems that this is the only blend texture causing this problem. If anyone has any ideas on how to fix this then please leave a reply.
I have also attached the latest compile log just in case.
Link to Compile Log: https://dl.dropbox.com/u/24546869/compilelog.txt
https://dl.dropbox.com/u/24546869/2012-12-29_00002.jpg
I have multiple displacements in my map using a range of blend textures. However it seems that this is the only blend texture causing this problem. If anyone has any ideas on how to fix this then please leave a reply.
I have also attached the latest compile log just in case.
Link to Compile Log: https://dl.dropbox.com/u/24546869/compilelog.txt