- Jul 22, 2009
- 1,874
- 1,258
This is a recreation of UT99 map AS-Mazon for TF2. I have adjusted the layout a little bit to work better in TF2 and recreated the Assault gamemode.
Every match consists of 2 rounds. In the first round, the BLU attacks and RED defends. The timer counts up from zero to the maximum of 10 minutes. In the second round, the teams switch places - RED attacks and BLU defends - and the timer counts down. Whoever wins the second round, wins the match - if RED wins, they attacked faster than BLU, if BLU wins, they defended longer than RED. if both teams defend for full 10 minutes, it's stalemate.
The map has 4 control points - A, B, C and an optional one. The optional control point opens a shortcut for the attackers.
The map has a few bugs atm - only the first control points' capture can be blocked, also some doors are a little weird sometimes. The gametype seems stable after the few botmatches I played.
Special thanks to Shane Caudle for making the original AS-Mazon ~13 years ago.
Every match consists of 2 rounds. In the first round, the BLU attacks and RED defends. The timer counts up from zero to the maximum of 10 minutes. In the second round, the teams switch places - RED attacks and BLU defends - and the timer counts down. Whoever wins the second round, wins the match - if RED wins, they attacked faster than BLU, if BLU wins, they defended longer than RED. if both teams defend for full 10 minutes, it's stalemate.
The map has 4 control points - A, B, C and an optional one. The optional control point opens a shortcut for the attackers.
The map has a few bugs atm - only the first control points' capture can be blocked, also some doors are a little weird sometimes. The gametype seems stable after the few botmatches I played.
Special thanks to Shane Caudle for making the original AS-Mazon ~13 years ago.
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