- Jul 17, 2011
- 25
- 1
Hey guys!
I'm working on a "Hamburger Hill" (HILL 937) map for TF2 and already got pretty far, but now the Hammer Editor does not compile the changes I take on the map.
For example:
This is a part of the blue teams spawnpoint in Hammer Editor
And that is how it looks like ingame
That is also how the map looked like before I added those metal walls and the other stuff, so I guess VBSP did not kinda "accepted" my changes.
The compile log did not shew any errors about the models there, I've already let it check by the Compile Log Analyze. Also, in the Hammer Editor the resupply locker is not flying...
But the compile log says there'd be a leak in the map:
I went to that position, but there was nothing. Just void...
Please help me, I already spent too much time with working on that map for just giving up now!
I'm working on a "Hamburger Hill" (HILL 937) map for TF2 and already got pretty far, but now the Hammer Editor does not compile the changes I take on the map.
For example:
This is a part of the blue teams spawnpoint in Hammer Editor
And that is how it looks like ingame
That is also how the map looked like before I added those metal walls and the other stuff, so I guess VBSP did not kinda "accepted" my changes.
The compile log did not shew any errors about the models there, I've already let it check by the Compile Log Analyze. Also, in the Hammer Editor the resupply locker is not flying...
But the compile log says there'd be a leak in the map:
Code:
Entity prop_static (-10457.00 -5405.00 -7707.99) leaked!
Please help me, I already spent too much time with working on that map for just giving up now!