- Jan 8, 2010
- 34
- 1
[fixed]Water problem (bad render under water things)
Ok, I have this problem since I start making this map, but now I'm really near to finish it, so it's time to solve the problem.
I have this water, it's one brush, so only one cubemap is reflected. In most of time there is no problem with render it, but when I look on it i some special places, things under it are rendered really wierd. And trying lots of different setup of func_water_control didn't help.
I have no idea what to do, so any suggestion (even it will be stupid) will be appreciated.
Here are the screenshots of this mystery.
I can do anything to help you, help me .
Ok, I have this problem since I start making this map, but now I'm really near to finish it, so it's time to solve the problem.
I have this water, it's one brush, so only one cubemap is reflected. In most of time there is no problem with render it, but when I look on it i some special places, things under it are rendered really wierd. And trying lots of different setup of func_water_control didn't help.
I have no idea what to do, so any suggestion (even it will be stupid) will be appreciated.
Here are the screenshots of this mystery.
I can do anything to help you, help me .
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