I'd just like to suggest that while TF2 is a fun game for all, in gameday it should mean something slightly different.
Gamedays are more focused on testing the map on how it plays and finding balancing issues, and whatnot. To me, finding exploits is okay since it's about letting what the mapmaker missed out (not sure what everyone's view is on that).
But messing around with the gameplay shouldn't be allowed, at least on gamedays. By that I mean something like, changing gravity, shifting team colors and turning on friendly fire, that sort of thing. It won't help in giving feedback to the mapmaker, and to the mapmaker, it feels like you are not respecting his work.
Unfortunately I can't find another way to speak in a more eloquent manner, sorry if I somehow offended someone who feels otherwise. Just my $0.02.
Gamedays are more focused on testing the map on how it plays and finding balancing issues, and whatnot. To me, finding exploits is okay since it's about letting what the mapmaker missed out (not sure what everyone's view is on that).
But messing around with the gameplay shouldn't be allowed, at least on gamedays. By that I mean something like, changing gravity, shifting team colors and turning on friendly fire, that sort of thing. It won't help in giving feedback to the mapmaker, and to the mapmaker, it feels like you are not respecting his work.
Unfortunately I can't find another way to speak in a more eloquent manner, sorry if I somehow offended someone who feels otherwise. Just my $0.02.