Hi, I'm new to mapping
I have grasped the basic concepts; brushs, props, basic entities, texturing, subdividing,sewing ect ect.
On to the question... is there any way to have a payload that doesnt move on tracks?
I have this idea of having a ball be the payload, and you can move it around, shoot it etc. It would start in the center of the map and each team would have a payload pit, where the opposing team would have to deliver the ball. Basically each team would try to control the ball so as to get it to the other teams pit first. It would be possible to stalemate.
I wish to make this idea into a basic map, and maybe do some more complicated ones if it goes well. [Please do tell me if this has been done before.. I dont want to go on thinking this is an original idea if it isnt...]
Please help a newb in need
Thanks for reading
I have grasped the basic concepts; brushs, props, basic entities, texturing, subdividing,sewing ect ect.
On to the question... is there any way to have a payload that doesnt move on tracks?
I have this idea of having a ball be the payload, and you can move it around, shoot it etc. It would start in the center of the map and each team would have a payload pit, where the opposing team would have to deliver the ball. Basically each team would try to control the ball so as to get it to the other teams pit first. It would be possible to stalemate.
I wish to make this idea into a basic map, and maybe do some more complicated ones if it goes well. [Please do tell me if this has been done before.. I dont want to go on thinking this is an original idea if it isnt...]
Please help a newb in need