TF2 Graphics/Hey

CyberZombie88

L1: Registered
Apr 21, 2009
27
0
Hey, i have recently gotten TF2, a new graphics card, and new RAM (3.25). but when ever i move around the walls and other things move (like the pixels are moving in a strange way)



loads34and5.png




If you look at the wall in the back, it looks like that. but certain walls don't have that.
obviously this is common, so if any one can please tell me what i can do i will be more then great full.

signed, Cyber Zombie





P.S. yes all the options in for the graphics in TF2 are set to high.

P.P.S.Thank you all for the answers :D
 
Last edited:

Owlruler

L12: Fabulous Member
Dec 10, 2008
964
275
If you meant the blob of light thats what it is.

Also, Welcome!
 

Kronixx

L5: Dapper Member
Apr 17, 2009
205
38
how did you get a picture into that resolution?

that is the most strange resolution i think i've ever seen. When i posted a screenshot here it went to my monitor's resolution of 1680x1050, but your showing 840x434, which if it's pulling your monitors resolution settings then you need to fix that because that isn't even a real resolution that i'm aware of...So if your resolution is wonky, that is what's causing the jagged walls (if that's what your referring to), because in your picture there are a lot of jagged walls i see.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
Err, I think someone posted, but removed their answer later. I'm pretty sure it's anti-aliasing. Do you have it turned on?
 

Sel

Banned
Feb 18, 2009
1,239
2,570
Err, I think someone posted, but removed their answer later. I'm pretty sure it's anti-aliasing. Do you have it turned on?

This, and anisotropic, or however the fuck it's spelt, filtering. That'll make the bitmaps render correctly at a distance, and anti aliasing will fix the jagged edges. Of course these do take a lot of power, so if you get an unplayable framerate from turning these up you may just have to deal with it.
 

CyberZombie88

L1: Registered
Apr 21, 2009
27
0
This, and anisotropic, or however the fuck it's spelt, filtering. That'll make the bitmaps render correctly at a distance, and anti aliasing will fix the jagged edges. Of course these do take a lot of power, so if you get an unplayable framerate from turning these up you may just have to deal with it.



okay, thats fine, but what do i do to do what your saying "anti aliasing" "Filtering" remember im somewhat new to TF2 so please elaborate.
 

Fireman

L4: Comfortable Member
Mar 21, 2008
150
59
You can adjust both your anti-aliasing and anisotropic filtering settings in the video settings under options, off the game's main menu.
 

Cameron:D

L6: Sharp Member
Sep 28, 2008
363
145
This, and anisotropic, or however the fuck it's spelt, filtering. That'll make the bitmaps render correctly at a distance, and anti aliasing will fix the jagged edges. Of course these do take a lot of power, so if you get an unplayable framerate from turning these up you may just have to deal with it.

I have everything on full (Yes, even AA on 16x) and I still get a decent 60 fps (Beats the 12 (yes, 12 - twelve) I used to get with everything on lowest possible)