- Mar 22, 2009
- 412
- 125
Hello,
Im making a CTf map and have msot of the enitinys sorted out as I am fairly confident ( have made a payload map before so this isa breeze :cool1
Anyhow what I want to know is if there is any way of making it so that when a player picks up the intel, their movement speed is slowed?
Im mainly doing this to make it harder for scout rush caps and the only other possible solution was to parent a trigger_hurt to the flag..
Any ideas?
Im making a CTf map and have msot of the enitinys sorted out as I am fairly confident ( have made a payload map before so this isa breeze :cool1
Anyhow what I want to know is if there is any way of making it so that when a player picks up the intel, their movement speed is slowed?
Im mainly doing this to make it harder for scout rush caps and the only other possible solution was to parent a trigger_hurt to the flag..
Any ideas?