Neutral Intelligence Issue.

Nynnja

L1: Registered
Mar 13, 2009
6
0
I'm currently working on a map involving a single neutral intelligence, but have run into a problem with the in-game HUD tracker.

Originally the game would not track it at all, but I was able to fix that by forcing the intelligence to cycle through the teams during the set up period, but that leaves me with another problem, players who join the game after the intelligence cycles through the teams are unable to track it.

I have yet to figure out what exactly would be an acceptable method of renewing the intelligence tracker throughout the course of the game, and any help provided would be greatly appreciated.
 

GrimGriz

L10: Glamorous Member
Jan 2, 2009
774
133
Can you do an OnPickup event and assign it to a team, and then set it again to neutral when it is dropped/captured?
 

Owlruler

L12: Fabulous Member
Dec 10, 2008
964
275
I know Total mark made a prefab for this, I'll look it up

This is what total mark made, is it roughly what you're looking for?