Neutral Intelligence Issue.

Discussion in 'Mapping Questions & Discussion' started by Nynnja, Mar 14, 2009.

  1. Nynnja

    Nynnja L1: Registered

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    I'm currently working on a map involving a single neutral intelligence, but have run into a problem with the in-game HUD tracker.

    Originally the game would not track it at all, but I was able to fix that by forcing the intelligence to cycle through the teams during the set up period, but that leaves me with another problem, players who join the game after the intelligence cycles through the teams are unable to track it.

    I have yet to figure out what exactly would be an acceptable method of renewing the intelligence tracker throughout the course of the game, and any help provided would be greatly appreciated.
     
  2. GrimGriz

    GrimGriz L10: Glamorous Member

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    Can you do an OnPickup event and assign it to a team, and then set it again to neutral when it is dropped/captured?
     
  3. Owlruler

    Owlruler L12: Fabulous Member

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    I know Total mark made a prefab for this, I'll look it up

    This is what total mark made, is it roughly what you're looking for?
     
  4. Nynnja

    Nynnja L1: Registered

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    Thanks, this isn't precisely what I was looking for, but it's a perfectly fine starting point.