- Feb 12, 2009
- 607
- 63
Would it?
I've got a map idea on paper, but due to my in-experience in mapping I don't know if this idea is feasible and relatively simple to do in hammer.
I've got a 5 point cp map, and the 1st and 2nd point are standard fare.
the middle point thought is some cool shit.
It's about the size of badlands if you include the houses. It is a large cave with a rock bridge in the middle. On the 2 sides the teams come trough a few mine shaft and huge angled waterfall wall. The water fall kinda look like this.
\_
....\_ <--displacements with water flowing over it
..........\_
..............\ _ Cp
....................\_
.........................\_ Water pool under bridge
But it's flatter, not so bumby.
So my questions are, can I do stalgtites and stagalmites in hammer?
Can I have running water on displacements on my cave wall, so that it's cooler then a flat plane to run upon?
Are there any advantages by using a cave as a ceiling instead of a traditional rotating skybox?
And is all this water and displacements and unique litghing going to be optimazable consedering this will be a main battle ground?
I've got a map idea on paper, but due to my in-experience in mapping I don't know if this idea is feasible and relatively simple to do in hammer.
I've got a 5 point cp map, and the 1st and 2nd point are standard fare.
the middle point thought is some cool shit.
It's about the size of badlands if you include the houses. It is a large cave with a rock bridge in the middle. On the 2 sides the teams come trough a few mine shaft and huge angled waterfall wall. The water fall kinda look like this.
\_
....\_ <--displacements with water flowing over it
..........\_
..............\ _ Cp
....................\_
.........................\_ Water pool under bridge
But it's flatter, not so bumby.
So my questions are, can I do stalgtites and stagalmites in hammer?
Can I have running water on displacements on my cave wall, so that it's cooler then a flat plane to run upon?
Are there any advantages by using a cave as a ceiling instead of a traditional rotating skybox?
And is all this water and displacements and unique litghing going to be optimazable consedering this will be a main battle ground?