- Oct 23, 2021
- 56
- 1
I am getting the "out of memory or address space" crash on my MVM map. It only seems to occur when the bots begin shooting after the wave starts. in the console i am getting "SV_Startsound: [filename].wav not precached (0)" spammed if there is any relation?
Any help much appreciated i am totally stumped.
CONCLUSIVE UPDATE: the crash was caused by an error i made in the population file. a tank on another part of the map was spawning about 5 seconds after the wave started instead of at the end like it was supposed to. i am not sure why it would cause the game to crash but the problem here is now fixed regardless.
Any help much appreciated i am totally stumped.
CONCLUSIVE UPDATE: the crash was caused by an error i made in the population file. a tank on another part of the map was spawning about 5 seconds after the wave started instead of at the end like it was supposed to. i am not sure why it would cause the game to crash but the problem here is now fixed regardless.
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