Updated a lot of stuff, hopefully for the better
If you get an error when extracting, just ignore it. http://forums.tf2maps.net/downloads.php?do=file&id=930
Changelog;
Alpha 2
-Fixed numerous clipping issues; walk through walls, getting stuck on the tracks, etc.
-Optimized the rocks and trees. They are now solid and block bullets. Players w/ lower-end computers should notice a significant gain in fps, especially underwater.
-Decreased the amount of water in area1 by 50%.
-Enlarged area2 and adjusted the tunnel connecting area1 and 2. Ditto for area3.
-Decreased the brightness of environmental light while adding individual ambient light sources.
-The waterfall is now thinner and faster.
-added a readme w/ proper credits
-temporarily removed the 3d skybox
Changelog;
Alpha 2
-Fixed numerous clipping issues; walk through walls, getting stuck on the tracks, etc.
-Optimized the rocks and trees. They are now solid and block bullets. Players w/ lower-end computers should notice a significant gain in fps, especially underwater.
-Decreased the amount of water in area1 by 50%.
-Enlarged area2 and adjusted the tunnel connecting area1 and 2. Ditto for area3.
-Decreased the brightness of environmental light while adding individual ambient light sources.
-The waterfall is now thinner and faster.
-added a readme w/ proper credits
-temporarily removed the 3d skybox
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