- Jan 16, 2008
- 58
- 0
This is going to be my first map. So as long as I finish it within 3 years I will be happy. 
I have just brain stormed a few ideas and decided to do a coal mine town type thing to go with the TF2 Theme. Red base will be an old farm looking brick/wooden mine and Blue base will be a more industrial looking concrete mine.
It will be capture the flag that way so people can go anyway to get the flag instead of just keeping their focus on control points.
The Bases will have a few floors in them with rooms and lofts and such. Not too sure how the bases will be setup just yet. They will be the same design but each base will have something a little different to it that the other doesn't exactly have so it isn't identical like 2fort.
I am making a little Mine Shaft/Shack to the right which will have windows for snipers so they have some different spots to snipe from so it not just from the windows in the base. I will put a few spots that will be good for sentry guns to protect it if someone would want to put on in there. There will also be some health and ammo in the shack. If you control the shack it will basically act as a resupply for your team and give your team an advantage so people will want to fight over it.
There is an entrance on the left of the layout for each base. It is small and you will have to duck to enter it. I will probably make it a wall that needs to be blown up. It will mainly be for spies or scouts to sneak into and out of the base easier since you will need to duck and enter slowly.
There is another entrance next to the main entrance which u will have to access by conveyor belts which is to add to the mine theme.
No idea where to put the flag room at. I might do an office room on the top floor. Still have to figure where the respawn room will be too.
Have any questions or some input so far let me know. Once I get some of the stuff done I will put some screen shots up. I just thought I would let you guys know what my plans are. I hope it goes well
I have just brain stormed a few ideas and decided to do a coal mine town type thing to go with the TF2 Theme. Red base will be an old farm looking brick/wooden mine and Blue base will be a more industrial looking concrete mine.
It will be capture the flag that way so people can go anyway to get the flag instead of just keeping their focus on control points.
The Bases will have a few floors in them with rooms and lofts and such. Not too sure how the bases will be setup just yet. They will be the same design but each base will have something a little different to it that the other doesn't exactly have so it isn't identical like 2fort.
I am making a little Mine Shaft/Shack to the right which will have windows for snipers so they have some different spots to snipe from so it not just from the windows in the base. I will put a few spots that will be good for sentry guns to protect it if someone would want to put on in there. There will also be some health and ammo in the shack. If you control the shack it will basically act as a resupply for your team and give your team an advantage so people will want to fight over it.
There is an entrance on the left of the layout for each base. It is small and you will have to duck to enter it. I will probably make it a wall that needs to be blown up. It will mainly be for spies or scouts to sneak into and out of the base easier since you will need to duck and enter slowly.
There is another entrance next to the main entrance which u will have to access by conveyor belts which is to add to the mine theme.
No idea where to put the flag room at. I might do an office room on the top floor. Still have to figure where the respawn room will be too.
Have any questions or some input so far let me know. Once I get some of the stuff done I will put some screen shots up. I just thought I would let you guys know what my plans are. I hope it goes well

Last edited: