Hi guys,
Started working on my first TF2 map some weeks ago. I'm currently testing the game play with some clan mates but i must start to optimize the map (i usually play it at 30fps :bored
Concept:
cp_govar is a Control Point map with 5 CPs to capture for each team to win the game. Every team starts with their first and second CP already captured.
Basically the map is composed of 2 big compounds and a river between them.
It is an alpine style map.
some screens:
1st cp
between 1st and 2nd cp:
2nd cp:
another one of the 2nd cp:
3rd cp:
another one of the 3rd cp:
all map:
Download:
http://www.megaupload.com/?d=RQEFUOTH
Started working on my first TF2 map some weeks ago. I'm currently testing the game play with some clan mates but i must start to optimize the map (i usually play it at 30fps :bored
Concept:
cp_govar is a Control Point map with 5 CPs to capture for each team to win the game. Every team starts with their first and second CP already captured.
Basically the map is composed of 2 big compounds and a river between them.
It is an alpine style map.
some screens:
1st cp

between 1st and 2nd cp:

2nd cp:

another one of the 2nd cp:

3rd cp:

another one of the 3rd cp:

all map:

Download:
http://www.megaupload.com/?d=RQEFUOTH
Last edited: